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David Chung
David Chung
3d Artist
Toronto, Canada

Summary

Experienced and versatile 3d artist with a focus on collaboration and cross-disciplinary teamwork.
Previously worked on DisneyDreamLight Valley, SpellBreak, Raji: An Ancient Epic, and Animation Mentor.

Skills

Character ModelingDigital Sculpting

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Disney DreamLight Valley
    • Year
      2023
    • Role
      Outsourcer
    • Company
      WhiteBud Studios.
    • TV Production
      Vivy: Fluorite Eye's Song
    • Year
      2021
    • Role
      3d Modeling Supervisor
    • Company
      BusyBees Animation.
    • TV Production
      He Man and the masters of the Universe
    • Year
      2021
    • Role
      Freelance Vis-Dev Sculptor
    • Company
      Netflix
    • Video Game
      SpellBreak
    • Year
      2020
    • Role
      Remote Contract Character Artist.
    • Company
      Zombot Studios
    • Video Game
      Raji an Ancient Epic.
    • Year
      2020
    • Role
      Remote Contract Character Artist.
    • Company
      Nodding Head Games.
    • Video Game
      BlackSad Under the Skin.
    • Year
      2019
    • Role
      Sub-contractor 3d-Character Artist.
    • Company
      Pendulo Studios.
    • Video Game
      Brawlout
    • Year
      2017
    • Role
      Freelance Character Artist.
    • Company
      Angry Mob Games.

Experience

  • Principal 3d Character Artist at Massive Damage Games
    Toronto, CA
    February 2022 - March 2025

  • Lead 3d Artist at WhiteBud Studios
    Remote, India
    December 2020 - November 2021

  • Contract 3d Character Artist at Zombot Studio
    Remote, Taiwan
    September 2019 - December 2020

  • Contract 3d Character Artist at Nodding Heads Games
    Remote, India
    October 2018 - December 2019

  • Contract 3d Character Artist at Arx Anima
    Remote, Austria
    January 2015 - October 2015